MSCodexCLASSIC WORLD COMPANION
Not connectedScreen analysis stays on this computer.

Your next MapleStory adventure.

Share your game. Find your next step.

Or choose a tool

Your game, understood

Game preview

Please share your screen and focus MapleStory.

Build Pathfinder

Share MapleStory to see your next step.

Explore / Live map

Your current map

Map

Waiting for game

Not detected

Share MapleStory to detect your map. The minimap can be anywhere on screen.

02 / Understand

Detected player

No player profile
LEVEL—Not detected
EXP—Not detected
CURRENT JOB—Not detected
UNSPENT AP—
UNSPENT SP—

Waiting for Character Info

Character details
Review evidence / correct player values

Corrections apply to this verified session. Blank fields remain unknown. Clear an override to return to detection.

YOUR NEXT POINTS

Waiting for readings

Recommendation only · Spend in game

Advancement goal

AP / SP details
ABILITY POINTS

SKILL POINTS

Equipment inventory

Your equipmentEquipment

Waiting for game

Not detected

Open Equipment Inventory to identify equipped items; hover them for actual stats.

BestGoodImproveNo data
Detected skills

Your skillsSkills

Waiting for game

Not detected

Open the Skills window to read current ranks and unspent SP.

Open Skills in MapleStory to read current ranks and SP.

?
Build Pathfinder Level-by-level targets · Reference and planning
Build Pathfinder

Your next advancement, level by level.

Lv.1–100 guide follows your verified level by default. Browsing targets never changes your player profile. Job skills are planned through Lv.70; Lv.71–100 continues AP.

Waiting for a verified player level.

Reference targets
LEVELAPSKILLS
Reference data

OSMS Data Explorer

Item requirements and skill effects come from the Classic World client. AP/SP allocation plans are maintained by MSCodex. Catalog entries do not confirm an item is obtainable or equipped.

Source, version and attribution

Data from OSMS Data Explorer, CC BY 4.0. Original records are preserved; MSCodex adds indexes and equipment field mappings. Nexon-owned game content is excluded from that license.

OSMS excludes server-side drop tables and NPC shop inventories. The map panel adds separately attributed Classic drop observations; unmeasured chances remain unknown. Dataset documentation

Companion preferences

Settings

Game preview

Hidden by default. Showing it does not change screen analysis.

Appearance

Choose the theme that suits your setup.

Pausing keeps sharing active. Current advice waits for fresh readings when you resume.

New character session

Clear this profile, corrections and remembered equipment. Sharing can continue.

Screen analysis stays on this computer.

Correct skill ranks

Enter only ranks you have checked in game, including zero. Build targets are shown separately in the planner.

Character appearance

Share your character first

Outfit

Starter appearance is used until you save your own. Auto follows observed movement and ladder/rope geometry; select Sitting when needed. Appearance never changes detected stats or items.

Details