Your next MapleStory adventure.
Share your game. Find your next step.
Share your game. Find your next step.
Please share your screen and focus MapleStory.
Waiting for game
Share MapleStory to detect your map. The minimap can be anywhere on screen.
Map, NPC and monster records: OSMS Data Explorer (contributions CC BY 4.0). Original portal/background art: the local Classic client. Spawn records describe the map, not the monsters currently alive. Drop observations and EXP table: MS-Classic. All game art belongs to Nexon.
Share MapleStory to get suggestions for your detected level and job.
Data: OSMS Data Explorer, Classic World client catalog. Suggestions follow your detected character.
Waiting for Character Info
Corrections apply to this verified session. Blank fields remain unknown. Clear an override to return to detection.
Waiting for game
Open Equipment Inventory to identify equipped items; hover them for actual stats.
Waiting for Equipment Inventory
Waiting for game
Open the Skills window to read current ranks and unspent SP.
Open Skills in MapleStory to read current ranks and SP.
Lv.1–100 guide follows your verified level by default. Browsing targets never changes your player profile. Job skills are planned through Lv.70; Lv.71–100 continues AP.
Waiting for a verified player level.
Item requirements and skill effects come from the Classic World client. AP/SP allocation plans are maintained by MSCodex. Catalog entries do not confirm an item is obtainable or equipped.
Data from OSMS Data Explorer, CC BY 4.0. Original records are preserved; MSCodex adds indexes and equipment field mappings. Nexon-owned game content is excluded from that license.
OSMS excludes server-side drop tables and NPC shop inventories. The map panel adds separately attributed Classic drop observations; unmeasured chances remain unknown. Dataset documentation